P+ - Donkey Kong - Common Subroutine 0xbad4
- CreateInterrupt { interrupt_id: None, action: Ottotto, requirement: (HasPassedOverAnEdgeForward) }
- PreviousInterruptAddRequirement(AnimationEnd)
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) LessThan scalar(0.75)))
- PreviousInterruptAddRequirement(not(BoolIsTrue LongtermAccessBool(CanNotLedgeGrab)))